Arrows

Constructors

this
this(HdyArrows* hdyArrows, bool ownedRef = false)

Sets our main struct and passes it to the parent class.

this
this()

Create a new #HdyArrows widget.

Members

Functions

animate
void animate()

Render the arrows animation.

getArrowsStruct
HdyArrows* getArrowsStruct(bool transferOwnership = false)

Get the main Gtk struct

getCount
uint getCount()

Get the number of arrows displayed in the widget.

getDirection
HdyArrowsDirection getDirection()

Get the direction the arrows point to

getDuration
uint getDuration()

Get the duration of the arrows animation.

getStruct
void* getStruct()

the main Gtk struct as a void*

setCount
void setCount(uint count)

Set the number of arrows to display.

setDirection
void setDirection(HdyArrowsDirection direction)

Set the direction the arrows should point to.

setDuration
void setDuration(uint duration)

Set the duration of the arrow animation.

Static functions

getType
GType getType()

Variables

hdyArrows
HdyArrows* hdyArrows;

the main Gtk struct

Meta